Haunted Lantern

Finally Finished this little guy! I wanted to do something out of my comfort zone and try a stylized character. I Blocked-out it out in Zbrush and Retopped and UV using Maya. the textures were baked in Substance Painter and The model was Rendered using Marmoset toolbag4. Shoutout to the amazing Bear Gio for this amazing concept. it was fun and a pleasure making it 3D. https://www.artstation.com/artwork/X12gNa

Lamp Close up

Lamp Close up

UV and Texturing

UV and Texturing

Render Pass Close up

Render Pass Close up

High poly model sculpted in Zbrush

High poly model sculpted in Zbrush